Dev Diary - Flightmare Homage

So I started working on gathering assets for my Flightmare Homage. I am using music from JukeDeck, I feel like they will add a polished feeling to the final product. I am thinking about using Sweet Worlds as the title track. My vision is the famous flightmare bi-plane flying in slow motion, hmmm. We’ll see how that goes.

In terms of the code, I am using the jMonkey 3 engine as this is also a learning experience for me. I know java pretty well, so I will only have to contend with learning game engine type things. I have built some smallish demos with JME3 in the past.